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- -- card: 12873 from stack: in
- -- bmap block id: 14372
- -- flags: 0000
- -- background id: 4694
- -- name:
-
-
- -- part 1 (button)
- -- low flags: 00
- -- high flags: 0000
- -- rect: left=257 top=184 right=229 bottom=294
- -- title width / last selected line: 0
- -- icon id / first selected line: 0 / 0
- -- text alignment: 1
- -- font id: 0
- -- text size: 12
- -- style flags: 0
- -- line height: 16
- -- part name: GUNSHOT WOUND
- ----- HyperTalk script -----
- on mouseUp
- visual checkerboard
- go to card id 14645
- end mouseUp
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-
-
-
- -- part 2 (button)
- -- low flags: 00
- -- high flags: 0000
- -- rect: left=207 top=130 right=164 bottom=236
- -- title width / last selected line: 0
- -- icon id / first selected line: 0 / 0
- -- text alignment: 1
- -- font id: 0
- -- text size: 12
- -- style flags: 0
- -- line height: 16
- -- part name: STAB WOUNDS
- ----- HyperTalk script -----
- on mouseUp
- visual checkerboard
- go to card id 15043
- end mouseUp
-
-
-
-
- -- part 4 (button)
- -- low flags: 00
- -- high flags: 0000
- -- rect: left=239 top=122 right=165 bottom=268
- -- title width / last selected line: 0
- -- icon id / first selected line: 0 / 0
- -- text alignment: 1
- -- font id: 0
- -- text size: 12
- -- style flags: 0
- -- line height: 16
- -- part name: HANDS/DEFENSE WOUNDS
- ----- HyperTalk script -----
- on mouseUp
- visual checkerboard
- go to card id 15374
- end mouseUp
-
-
-
-
- -- part 5 (button)
- -- low flags: 00
- -- high flags: 8003
- -- rect: left=4 top=302 right=329 bottom=186
- -- title width / last selected line: 0
- -- icon id / first selected line: 0 / 0
- -- text alignment: 1
- -- font id: 0
- -- text size: 12
- -- style flags: 0
- -- line height: 16
- -- part name: RETURN TO CRIME SCENE
- ----- HyperTalk script -----
- on mouseUp
- visual dissolve slowly
- go to card id 12456
- end mouseUp
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-
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